Wednesday, 10 November 2010

EnergyVille - comments

It's true that most of the factual information is not relevant for the playing game but what I found more annoying is that clicking "Learn More" takes you out of the game to a completely different screen that's high on verbiage. So reading the educational information makes for a very disjointed and unsatisfying gaming experience. However two elements which I liked were (i) the UI feature that showed the economic, environmental & security impact of each energy source when you mouseover its icon (as this directly related to the goal of the game) and (ii) the summary screen at the end of the game which enabled you to drill down and see the combined impact of your choices and the external events.

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